Methodology


 * Goal

To a draw a map of the market by looking for the other games, studio and agregator who are on the same segment (the core being free or freemium web-based games) and analyse them with standards criterium. With the collection of the gamesheets and standards data, we can draw a curb to localize our game and see what kind of economical issue it implie.


 * I have selected 3 types of game :
 * The most played games on Internet ;
 * Games I love (but wich often are not that succesful) ;
 * Games that could provide us inspiration.
 * Feel free to add the games that seems necessary.


 * Type of game tha need yo be study
 * Flash Game playable via agregators
 * Social Games
 * MMO
 * MMO RPG
 * Downloadable Games (complete version for $)
 * Free Downloadable game, like RPG Maker.
 * Remake Web site (or emulator), like Nintendo remakes.
 * Serious Game


 * For inspiration :
 * ARG (More specifically, ARG wich has a business model, and are not here only for advertisement, as In Memoriam)
 * Weird stuff : géolocalization, self amendment rule like Nomic, Forum RPG (only text), etc.

For now, I have selected the best rated and most played games of flash game agregators. You can fin the list here. Feel free to add the game that in your opinion should be studied.