Card Stories Playtest - 2010-10-02

= Description =


 * Playtest organizer: Xavier Antoviaque
 * Number of players: 6
 * Profile of players: mostly hardcore boardgame players, except one casual player who usually doesn't play
 * Duration of playtest: 1 hour (1 round - everyone played as author once)
 * Comments: Most players didn't fit the target in this playtest, and they were impatient to play more hardcore games. They still played well and were able to find good sentences. They praised the quality of the drawings, and they only had feedback about the gameplay, noting that some of the cards didn't give them a lot of ideas. They tried to explain why (see below).

= Good cards - Easy to find expressions =























(but not everyone understood it was the guy's brain leaving at first - it looked to them like if the top of the guy's head was his hair)















= Cards that players found difficult to find expressions for =



(too simple)



(Only one idea)



(too many things - does not direct enough)



(not understood)



(only one interpretation. Also the only card with an evil guy)

(Leaves without ideas - the only one with a party)



(only one interpretation)



(not understood. The part about the "idea" bulb is too obvious to be used)



(beautiful - but hard to come up with something to say about it)

= Cards with mixed opinions - Undecided category =