User:XavierAntoviaque

Temporary - Ideas from notebook

 * Modules/add-ons:
 * Skin/design
 * Game extension, outside on the Web through APIs
 * New minigames
 * Missions
 * Generic Website alteration modules
 * Gallery of "cool" hacks
 * Receive missions by postal mail
 * WebOS
 * Give visual elements of a "terrorist cell base" picture progressively through the game, to provide external reward
 * Minigame to hack:
 * Phage wars-like
 * Multiplayer
 * Link with the tree/graph?
 * Robot programming
 * Graph of trees: hack one at a time instead of the whole branch
 * Advance the story through ARG: when a phase is completed, transform ARG into single player mission
 * Sound effects/music
 * Missions (solo):
 * Given from the base (first URL to hack, one that we designed, central computer talking with lines)
 * Setting up base when you start (hack a bank site and install money management in the middle of the page?)
 * Websites below a certain level or of a certain type can be owned by several people
 * Some of the missions/routine tasks are to contribute to the game itself
 * Credits - Give some advantage or official recognition/title to those who contribute to the project
 * Contest for ideas: the best 10 ideas are decided upon every week and their authors are rewarded
 * Longer first experience - Regain all hack/scan points when new level
 * Followers/supporters for a website
 * Having followers gives access to website modification - and protect the website
 * Hacking or scanning gives access to the underground information (or a sign to find on the website and click on)
 * You need to scan regularly to keep the "following"/"protection" active
 * fake 3d for minigames
 * help choosing easy websites from bookmarks