Tasks follow-up

= Archives =


 * April 1st to April 8th
 * Pranjal :
 * Looking at feedback from Xavier and post questions today if any
 * finish the UTC by Monday and complete the list as per your comments on forum by Fridary. Will keep a watch on comments from Deborah and finish that ASAP
 * David :
 * Post comments about the concept and the interace of HPO art direction
 * corporate -&gt; fund raising/subsidies
 * improve the chat in missions
 * work on the campaign system on hpo
 * Deborah :
 * Posting feedback about Card Stories design integration today (no iter)
 * March 25th to March 31st
 * Pranjal :
 * finish off the UTC and then will start on windmill tests
 * Smitha :
 * Send the link for payment of 3 extra hours &amp; finish scheduling/booking tickets
 * Xavier :
 * gives feedback about FB implementation of Card Stories before leaving
 * David :
 * corporate -&gt; fund raising/subsidies
 * improve the chat in missions (integration of Alice)
 * work on the campaign system on hpo
 * Vlad :
 * Integration of 3D model in the chat
 * Deborah &amp; Mati:
 * Art direction of HPO
 * Loic:
 * standalone version of Card Stories


 * March 18th to March 24th
 * Pranjal :
 * 1) Every day, an update of the progress is posted on http://farsides.com/blog/groups/card-stories/ and vWorker
 * 2) Every day, changes to the code must be commited and pushed to the launchpad repository
 * 3) Every day, the daily report and code changes must show progress toward completion
 * 4) We set milestones every week (this week: unit test cases)
 * 5) Participation to the weekly meeting, every Friday at 9:30am Paris time on http://farsides.com/chat/
 * Smitha :
 * update page with status of meeting arrangements – rest of details awaiting feedback from Xavier
 * Xavier :
 * recruitment
 * full time contract
 * follow up on web site integration
 * business cards
 * David :
 * admin for incorporation/ fund raising
 * improve the chat in missions (integration of Alice)
 * Vlad :
 * Bug 697695, 721191 and 694082 + the signup option at the end of the introductory mission
 * Deborah :
 * Finish the design &amp; changes today and post the quote for integration on the buddypress
 * March 4th to March 10th
 * Xavier :
 * synchronize with smitha for dates &amp; collecting everyone's requirements for Brazil,
 * recruitment &amp; networking (incl. Brazilian contacts),
 * check deadlines for conventions applications,
 * find organizer for street demo event &amp;
 * get design for farsides.com integrated if we have it on time
 * David :
 * admin for incorporation/ fund raising
 * biz dev - work on some first ideas
 * solve hpo installation issues
 * work on improving missions content based on players feedback
 * Vlad :
 * unlock missions mechanism
 * Deborah :
 * 3 concepts for websites
 * Feb 25th to March 3rd
 * Xav :
 * define dev priorities :
 * Playing the game, to have a fresh impression
 * (re)reading the feedback
 * Thinking about what we should do next (posting it on the ML to make sure others can think about it before the meeting)
 * Networking:
 * Preparing visit in Brazil by finding local contacts
 * Recruitment: switch from passive to active recruitment
 * Transition to buddypress
 * Vlad :
 * carousel
 * define dev priorities :
 * Playing the game, to have a fresh impression
 * (re)reading the feedback
 * Thinking about what we should do next (posting it on the ML to make sure others can think about it before the meeting)
 * David :
 * close admin for incorporation/ fund raising
 * HPO production pipeline -&gt; have a proposal related to decentralized scrum
 * biz dev - some first ideas to be posted on the mailing list
 * solve hpo installation issues
 * define dev priorities :
 * Playing the game, to have a fresh impression
 * (re)reading the feedback
 * Thinking about what we should do next (posting it on the ML to make sure others can think about it before the meeting)
 * Deborah :
 * define dev priorities :
 * Playing the game, to have a fresh impression
 * (re)reading the feedback
 * Thinking about what we should do next (posting it on the ML to make sure others can think about it before the meeting)
 * Feb 18th to Feb 24th
 * Xav :
 * 1) catching up with the last emails that I have to answe on the ML (mostly from David)
 * 2) Finish posting the feedback I've got from people and try to take the lessons from it (to discuss)
 * 3) Plan the next deadlines (like Mozilla games) and a trip to Brazil to meet the free software community there
 * 4) Move forward with the two tests on minigames (letters and videosurveillance)
 * Vlad :
 * change windowing system
 * David :
 * 1) close admin for incorporation/ fund raising,
 * 2) thorough review of the business plan &amp; tools for expense follow-up and forecast,
 * 3) HPO production pipeline -&gt; have a proposal related to decentralized scrum,
 * 4) Contract for Vlad
 * 5) biz dev - some first ideas to be posted on the mailing list (not sure but I'll try)


 * Jan 31st to Feb 4th
 * David (5 days) :
 * Biz dev &amp; games outsides Farsides : meet people, obtain some first leads
 * Corporate : creation of holding&amp;studio, first round of funding
 * start discussing on the ml next steps macro gameplay (player progress and missions steps/rythm, multiplayer, etc)
 * Vlad (2 days) :
 * Admin - data mining
 * Fixing tests bug &amp; looking at JS tests
 * Xav (5 days) :
 * Discussing with players
 * Looking for minigame &amp; mission engine ideas
 * Fixing tests bug &amp; looking at JS tests
 * Feb 7th to Feb 11th 
 * David (5 days) :
 * Biz dev &amp; games outsides Farsides : meet people, obtain some first leads
 * Corporate : creation of holding&amp;studio, close first round of funding
 * Improvement wiki / contact developpers for Farsides corporate website
 * thorough review of the business plan &amp; tools for expense follow-up and forecast
 * HPO production pipeline -&gt; have a proposal related to decentralized scrum
 * Contract for Vlad
 * start looking at subsidies (CNC, etc) - once company is incorporated
 * Vlad (1 day) :
 * (?) Fixing tests bug &amp; looking at JS tests
 * Xav (5 days) :
 * Discussing with players
 * Recruitment for HPO
 * Recurring contractors : start objectives/review
 * Looking for minigame &amp; mission engine ideas
 * Fixing tests bug &amp; looking at JS tests
 * Deb (? days) :
 * Propose improvements for the missions interface
 * Finding ideas related to videos (have a look at what the players said in the chat via the admin)
 * Jan 5th to Jan 11th - Mozilla contest sprint : debug/polish
 * remaining tasks:
 * debug
 * playtest &amp; polish of missions
 * playtest &amp; polish of game introduction
 * Fix hack/scan
 * Wiki reorganization
 * Day by day :
 * wednesday 5 :
 * Questions for feedbackarmy
 * Summary for art
 * Dec 28th to Jan 4th - Mozilla contest sprint : additions
 * remaining tasks:
 * Make the interface look like a desktop
 * Create the introduction of the game
 * Missions
 * Complete the first step of trust management
 * Accessibility improvements (uservoice)
 * Hack (animation + PR + minigame)
 * done:
 * December 24th
 * Trust management - first gauge
 * Nov 19th Nov 25th
 * review the Alpha 2.2
 * review the Alpha 2.1
 * review the Alpha 2.0
 * review the Alpha 1.2
 * Nov 12th Nov 18th
 * review the Alpha 2.2
 * review the Alpha 2.1
 * finish the Alpha 2.0 :
 * remaining tasks:
 * done:
 * finish the Alpha 1.2 :
 * remaining tasks :
 * done :
 * Nov 5th Nov 11th
 * review the Alpha 2.2
 * review the Alpha 2.1
 * finish the Alpha 2.0
 * finish the Alpha 1.2


 * Oct 29th to Nov 4th
 * End of Alpha 2.2 (1 day)
 * remaining tasks :
 * done :
 * finish the Alpha 2.1 (4 days) :
 * remaining tasks:, bugs
 * done:
 * Oct 22nd to Oct 28th
 * Alpha 2.2
 * remaining tasks :
 * done :


 * Oct 15th to Oct 21st
 * Nil
 * Oct 8th to Oct 14th
 * Alpha 2.2
 * remaining tasks :
 * done :
 * Oct 1st to Oct 7th
 * Nil
 * Sept 24th to Sept 30th
 * complete the first task of HackIt training OO
 * Quiz and exercises contained in OO programming book (1 day)
 * complete HackIt training OO
 * Building of UML schema for HackIt (one day)
 * Sept 17th to Sept 23rd
 * work on the first task of HackIt training OO
 * Quiz and exercises contained in OO programming book